That was pretty good. It had me going for about a minute, then I cracked up!
Pretty fun for a few minutes
I like simple stuff like this. I got 296 in Time Attack and 67 in reflex. I didn't understand Challenge, after a while there were a bunch of reds that were exactly the same shade. I didn't bother trying Endurance.
Your own version...
Well, as you said it's not original... so then I would assume the only reason to remake a classic/standard game would be to put your own flavor into it. Well I have to say by the time I got to level 9 I was bored to tears and wanted to smash my face into the keyboard after listening to that WEOHHH sound when the row advances for so long. I don't see anything special about it. You gave it new art and... that's it! It got very old, very fast. I don't know if have made a new game a month like you said you would, but I sure hope you made them more interesting. If they are as boring and un-original as this one maybe you should just make one fun, original game every 6 months.
Great art, great coding, GREAT sound and music!! What more could you ask for? Nothing! You could ask for nothing more! Oh, [ahem] anyway. Good job guys. I think more people should have such awesome music in their games! Eh? Eh? Anyone?
It kept me entertained for a while. I especially liked the mouse-controlled paddle and how it tilted with the movement. I'm use to played the stiff, arrow back and forth paddles. The biggest problem was that when I got to level 13, the LAST brick (top upper left) wouldn't go away. :( That was pretty dissapointing, and now that I rad some of the reviews I see that this happens on various levels. You should definately fix that.
I like it!
To be honest, I don't play a lot of games, but this one got me hooked. I've even played this exact type of game on NG, but this one seemed superior it all aspects, from sound and graphics to the levels themselves. I don't know how many levels there are, and I'm afraid to ask. (I assure you Commandersa, level 26 is not impossible, in fact I got it on the 3rd try. I feel like I'm allowed to brag about that since it took me an hour and a half just to GET to that level! But you got me curious to see if it could be done.) So good job; fun and challenging game you got here. I gave up when I got to level 28, that one's going to be a bitch. Oh, and I what was with level 27? It seemed like the only way to beat it was pure luck. Or rather, random persistance. :)
There are 30 levels so u were close.
And level 27 just invisible and I think it's cool.
You do realize you stole that character design right? I know it's a simple design, but come on: /portal/view/127499
I love Blink!
This movie crashed my Pentium 1, you bastard! Too bad it's so glitchy. I guess that's what happens when you program more than Flash can handle... it's like trying to fit a gallon of chocolate milk into a thermos, it's going to spill everywhere! Too much chocolatey goodness! Maybe one day soon you'll have the means to create a complex game like this in a program that can handle it. Oh, and I want to have Dustball's babies!
It's not incredibly interesting to play, but it's more action scripting than I know how to do! I'm glad you used my music, I'm always happy when people do! I doubt I'll ever play the game again, but it was fun while it lasted... I was wondering what would happen next, since i didn't think I could do it any faster, then it was over! Maybe think of some more variations with levels next time, moving targets, stuff like that.
Heh heh, I'm glad someone used my music! But one thing... you need to make it loop! When you click on the first keyframe that has the music, go to the properties box and there is a place where you can input how many times it loops. Hope that helps. As for the flash, it's not bad for your first try... it would be better to see some original stuff, but it was a fun little display of optical illusions. Keep it up!
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